3 Signals to Hire a Founding Designer
A practical guide for founders on when to hire a founding designer and how to bridge the gap until you're ready
Founding teams often delay hiring a designer. This post shares when to hire a founding designer and what to consider.
It makes sense to delay a design hire due to great component libraries and design inspiration that can get you far quickly. The point of a startup isn’t to build a company—it’s to prove you have something valuable the market would pay for. A company is just a vehicle to make that happen. The question is “how do we put something to market quickly that proves to be valuable where value equates to an exchange of money, time, or both.”
With new AI tools blurring the lines of design and development, hiring a designer feels like a delay and delegate to a product person partnered with experienced engineers excelling at front-end.
This can work up to a point. This post shares when it fails.
I want to clarify the difference between the first designer and the founding designer.
The First Designer: Hire only when required
The first designer can be a freelance product designer or a founder with experience building what the founding team is trying to create: a consumer app, business software, or both. They don’t need to be industry experts, just have strong pattern matching, and nothing indicates this more than previously shipped software (not just Figma mocks).
Founders tend to be cheap on this. They hire inexperienced designers or those without a strong background. I’d argue that founding teams with limited capital are better off not hiring a designer unless the product is a core differentiator. A core differentiator means there are existing competitors and they want to position themselves as a superior product, (e.g. Linear vs. Jira, Notion vs. Docs/Sheets).
If so, hiring an experienced designer to validate concepts in the market (through money, time, or both) is a better bet. Until then, the founding team should obsess over their alpha product to make tradeoffs on what’s essential and proving traction. They may not be “designers” but at this stage it’s imperative they understand the most important parts of their product, how the funnel works, and the early metrics to prove product-market fit. They can get far by looking at existing products and measuring their experience against those. Most importantly, they need to feel the pain of building a product and doing customer development themselves because these early learnings change the trajectory of their build. If they have the funds, and product design accelerates this, then hire a designer, but they still need to do the early validation themselves to know what works and what doesn’t.
This may seem a disservice to designers and the design market, and it sounds counterintuitive, but the truth is: the limiting factor in early traction is not design deliverables (especially with Tailwind, Claude Code, Lovable, etc.)—unless product/design is the primary competitive advantage.
In the earliest stage, the limiting factors are working software that maximizes learning. Founders often don’t know what works: Are they solving a painful enough problem? Do they have the right product for this problem? Do they have the right audience? Do they have a distribution mechanism to reach them? Can they attract users to learn? The founding team’s sole job is to learn. If one is a designer or can act as one, better. But the danger is founders focusing on building features instead of learning. Designing and shipping software isn’t a substitute for getting real feedback, especially on what doesn’t work.
When should you hire a designer? Hire a designer in a freelance or consulting capacity when your ability to learn is severely impacted. If the core experience is suffering, affecting how you demonstrate value quickly, it can slow your progress. You just want people to use the product. Hiring a designer does not guarantee success, only that the right one can accelerate learning by tightening feedback loops: prototype, learn, iterate, ship. Hiring a designer does not replace the founders talking to early users (future post).
The Founding Designer: Design as strategy
The first design hire can also end up being the founding designer, but I argue the role differs just from any designer. The founding designer 1) helps define and evolve the vision with the founders through product design, 2) creates leverage through strategy and execution, and 3) thinks about the system-level design and overall product experience for different parties (users, buyers, investors, market).
The founding designer may or may not do what a freelance does (design deliverables for shipping software, etc.) but they aren’t merely scoped to tasks. Rather, they ask: Are we doing the right thing? Is this the right thing at this stage? What is the right sequence? Do we have the right short-term strategy? And they use design to align everyone. The founding designer is involved in the short-term strategy and uses their expertise to influence roadmapping, product development, deploying resources, and go-to-market.
When should you hire a founding designer?
1. When the product feels like patchwork instead of a system.
- Features feel bolted on instead of intentionally integrated in a seamless user journey. The product lacks clear information architecture for easy navigation, resulting in a poor experience. Examples:
- Different engineers built various parts of the experience, so the product feels less harmonious and cohesive.
- Different onboarding flows need to be integrated, making it harder for users to perform core actions to access the product.
- Numerous product aspects feel unintentional or poorly designed, such as long, clunky error messages, unintuitive navigation, and multiple app dead ends.
- If you’re solving a significant pain point, you can usually get away with this early on, but it can only go so far:
- Less polished products prevent people from switching from existing products or behaviors because low quality becomes harder to trust, especially with a lower software entry barrier.
- It’s harder to get upmarket customers and raise money. Your early audience may be more forgiving, but higher ticket and/or upmarket customers see and feel the seams. You may get people to try but retention becomes a more difficult challenge.
The perception of the product, brand, and team is impacted by your target market (users, prospective employees, investors), who can sense if something is for them or not. Experienced designers are always building in the context of the entire system (not the design system but how the whole thing operates and how disparate parts and different types of users interact).
2. Customers find it difficult to understand what you do.
- If you’ve pitched the product hundreds of times and optimized your funnel but users still can’t reach the desired moment fast enough, or stickiness is an issue, or you churn customers faster than you can acquire them, you have a leaky bucket and a significant problem for the business.
- Your target market doesn’t immediately understand your product. A common pattern is saying “We have a product that does A,B,C,D” instead of “We do X better than anyone.”
- The first-time experience is overwhelming or not specific enough to get users to the realization moment.
- Investors who know the market well don’t understand the value proposition or scalability of the business.
- Founding designers with expertise in design and strategy, and experience in achieving product-market fit, are sharper in addressing these because they understand the need to take a broader perspective and be extremely goal-oriented and tactical before resolving something. Problems aren’t one-offs but a pathway towards the current biggest business risks: a team knowledge issue (we don’t know what we don’t know), a product issue (we know problems but don’t know how to solve them), or a communication issue (we are not communicating the right things to the right people at the right time).
3. The team knows issues but not how to solve them effectively.
- Identifying what’s lacking in a startup’s product isn’t hard. Teams can’t have every feature, and existing ones are often under-built. But even with product-minded engineers, elegant solutions are the domain of experienced designers. Founding designers take this to the next level because they can distill them to what matters now and make the tradeoffs of what’s critical now versus later.
- Founding designers give engineering teams tremendous leverage because they impact tradeoffs with confidence: Do we update database schemas now? Do we stick with existing solutions in our design system vs. custom needs? Do we have the right logic considerations for the desired user outcome? Experienced designers in product-market fit accelerate decision-making, improve odds, and tighten the feedback loop, so the team can focus on what’s next.
Bridging the Gap: The Strategic Use of Design Partners
In the early stages, there's a critical phase where external design partners can provide strategic value. These partnerships, whether through fractional leadership or consulting relationships, help founding teams:
1. Validate Design Needs
- Test assumptions about design leadership requirements
- Understand the true scope of design challenges
- Get experienced perspective on timing and investment
2. Build Design Foundation
- Establish initial design processes and documentation
- Create scaffolding for future design systems
- Set up frameworks for design decisions
3. De-risk Future Hires
- Define clear criteria for eventual full-time hires
- Create alignment on design leadership expectations
- Establish success metrics for design function
The right design partner brings founding designer expertise without the immediate commitment of a full-time hire. They can help diagnose when you're ready for a full-time design hire or a head of design, what to look for, and how to set them up for success. Most importantly, they provide strategic guidance while your team focuses on critical early validation.
Think of it as design leadership "try-before-you-buy." You get the strategic benefits of experienced design leadership while maintaining flexibility as your needs evolve. This approach is particularly valuable when you see early signs of needing a founding designer but aren't quite ready for a full-time commitment.
The Right Time to Move
As your startup gains traction, these three signals (a patchwork product, unclear value proposition, and mounting product challenges) often emerge simultaneously. The key is recognizing them early enough to act, but not so early that you overlook crucial founding team learnings.
A founding designer is a strategic multiplier who transforms product development from reactive to intentional. While component libraries and AI tools can help startups delay design hires, systematic thinking about user experience becomes critical to scaling. The right founding designer doesn't just solve immediate design challenges; they help shape product strategy for the long term.
Finding the sweet spot for hiring a founding designer is challenging, and many teams benefit from external design partners during this transition. These partnerships provide strategic guidance while maintaining flexibility, helping teams navigate the evolution from tactical design needs to strategic design leadership. The right partner can help you recognize the signals, prepare your organization, and make better decisions about when and how to bring on full-time design leadership.
If you're looking for a design partner that can help you make your product better and your story clearer as fast as possible, reach out.